Skateboarding has grown in popularity in India during the last decade. Skate parks may now be found in places such as Mumbai, Delhi, Pune, and Bengaluru. Skating collectives are springing up all over the country. The sport has also spread to rural India and has become a tool for social transformation. In 2003, India acquired its first skate park. It was named 'SK8Goa' and was created in Assagao, Goa. The park was developed by a British skateboarder named Nick Smith. Smith is known as the "Godfather of Indian Skateboarding" due to his significant impact on the scene's development. New skate parks were created all around the country as time went on. The Roller Skating Federation of India presently oversees the sport (RSFI). The governing organization oversees all roller skate-related sports such as artistic skating, speed skating, inline skating, roller skating, and so on. Shubham Surana is a prominent skateboarder in India. He is a member of the Meteoric Crew, a Mumbai-based skateboard and BMX collective founded in 2012. He has since competed in various skating contests, including the Jam of the Clans and the 2019 World Roller Games in Barcelona, Spain. According to the research report, "India Skateboard Market Research Report, 2028," published by Actual Market Research, the market is anticipated to add USD 19.16 Million by the end of 2028. Rapid technological advancements and rising demand for electric skateboards are projected to boost the market growth in India. The increased popularity of extreme sports is propelling this industry forward. As a result, the Indian electric skateboard market is likely to develop as interest in outdoor activities grows. Social media has a big impact on the adoption of new sports among the bottom 1% of society. Teenagers are the most invested in this sport, and they are always on social media looking for new sorts of skating equipment. The millennial generation will continue to follow sports news networks and athletes on social media. Some well-known Indian skateboard brands include Prokick, CIERN, Baker, Nivia, Iris, Element, Plan B, Swagtron, Kamachi, Oxelo, Klapp, Strauss Bronx, Jaspo, Razor Ripstik, and Decathlon. The offline sector dominated the market in terms of distribution channels due to the wide dispersion of retail establishments across the country. Decathlon has its retail stores spread across the country. The online category is likely to grow greatly during the projected period due to increased internet usage, convenience, time savings, and other considerations. Amazon, Decathlon, Flipkart, HolyStoked, and Meesho are some of the well-known online websites for the purchase of skateboards in India.
Asia-Pacific dominates the market and is the largest and fastest-growing market in the animal growth promoters industry globally
Download SampleVarun Patra, the creator of Homegrown, a youth media organization, has been active in the Indian skateboarding scene. Varun organized the first Indian skateboarding tour, Third Eye Tour, in 2014 with Nick Smith and an Indian skateboarding collective called Holy Stoked. The tour began in Bengaluru with a tournament in which 60 skateboarders competed. The concert then hit the road, visiting places like Hampi and Goa. The Third Eye Tour's purpose was to bring together the scattered Indian skateboarders and build a movement that would serve as the cornerstone of the Indian skating community. Ulrike Reinhard, a German community worker, presented a skatepark to the villagers of Janwaar in central India in April 2015. Janwaar Castle is India's first rural skate park, located in the eastern zone of Madhya Pradesh's Panna National Tiger Reserve. Janwaar is a community with no adequate electrical poles and only a few hours of power every day. Its environment is cluttered with unfinished brick houses and thatched mud structures, and the village suffers from a severe shortage of sewage amenities, among other issues. While it lacks many of these vital and basic amenities, Janwaar does have a modern, world-class skating park. Janwaar Castle was constructed in an open area where anyone could plug in and play. Almost every single child has relished racing up and down its smooth bumps on their skateboards just over six years after it was built. Another distinguishing feature of the skateboarders here is that they are completely self-taught, as no formal trainer was ever employed to teach them the skill of skating at the outset. The children at Janwaar Castle adhere to a stringent "No school, No skating" regulation, which ensures that all children at the skatepark routinely attend school. As a result, there has been an increase in student attendance rates. The managers of Janwaar Castle developed this policy to motivate children and make them appreciate the importance of education. From a handful of parks, India now has 17 or more, including Play Arena, The Cave, HolyStoked Skatepark, OMR Metro (all in Bangalore), Freemotion S8 (Delhi), Khar Social (Mumbai), Cirrus, Shiva Palace, Sk8 Goa (Goa), 2er Park (Hampi), Coconut Castle (Kovalam), The Green Lethe, The DIY Skate-rink (Ranchi), Hi-fy Mini Ramp (Visakha (Panna). Considered in this report • Geography: India • Historic year: 2017 • Base year: 2022 • Estimated year: 2023 • Forecast year: 2028
Aspects covered in this report • India skateboard market with its value and forecast along with its segments • Various drivers and challenges • On-going trends and developments • Top profiled companies • Strategic recommendation By Product: • Street Skateboard • Cruiser Skateboard • Long Skateboard • Electric Skateboard • Others Skateboard By End-User: • Kids • Teenagers • Adults
By Distribution Channel: • Offline • Online The approach of the report: This report consists of a combined approach of primary as well as secondary research. Initially, secondary research was used to get an understanding of the market and list out the companies that are present in the market. The secondary research consists of third-party sources such as press releases, annual reports of companies, and analyzing government-generated reports and databases. After gathering the data from secondary sources primary research was conducted by making telephonic interviews with the leading players about how the market is functioning and then conducting trade calls with dealers and distributors of the market. Post this we have started doing primary calls to consumers by equally segmenting consumers into regional aspects, tier aspects, age groups, and gender. Once we have primary data with us we started verifying the details obtained from secondary sources. Intended audience: This report can be useful to industry consultants, manufacturers, suppliers, associations & organizations related to the skateboard industry, government bodies, and other stakeholders to align their market-centric strategies. In addition to marketing & presentations, it will also increase competitive knowledge about the industry.
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